<?xml version="1.0" encoding="utf-8"?>
<guidescriptor>
  <gui id="ModelParameters">
  </gui>
  <guitemplate id="modelparams" class="">
	<button id="resetpos" text="Reset Transform"/>
	<box id="parambox" class="modelparambox"/>
	<box id="transformbox">
		<box class="rows">
			<box class="columns">
				<textbox id="tr00" singleline="1" password="0"/>
				<textbox id="tr01" singleline="1" password="0"/>
				<textbox id="tr02" singleline="1" password="0"/>
				<textbox id="tr03" singleline="1" password="0"/>
			</box>
			<box class="columns">
				<textbox id="tr10" singleline="1" password="0"/>
				<textbox id="tr11" singleline="1" password="0"/>
				<textbox id="tr12" singleline="1" password="0"/>
				<textbox id="tr13" singleline="1" password="0"/>
			</box>
			<box class="columns">
				<textbox id="tr20" singleline="1" password="0"/>
				<textbox id="tr21" singleline="1" password="0"/>
				<textbox id="tr22" singleline="1" password="0"/>
				<textbox id="tr23" singleline="1" password="0"/>
			</box>
			<box class="columns">
				<textbox id="tr30" singleline="1" password="0"/>
				<textbox id="tr31" singleline="1" password="0"/>
				<textbox id="tr32" singleline="1" password="0"/>
				<textbox id="tr33" singleline="1" password="0"/>
			</box>
		</box>
	</box>
  </guitemplate>
  <guitemplate id="filterparams" class="">
	<box id="filterbox">
		<button id="disablefilter" text="Filter Disabled"/>
		<button id="deletefilter" text="Delete Filter"/>
		<button id="filterup" text="Move Filter Up"/>
		<button id="filterdown" text="Move Filter Down"/>
	</box>
	<box id="parambox" class="filterparambox"/>
  </guitemplate>
  <guitemplate id="cube" class="">
  </guitemplate>
  <guitemplate id="plane" class="">
	<trackbar id="planex" minimum="1" text="X Resolution"/>
	<trackbar id="planey" minimum="1" text="Y Resolution"/>
  </guitemplate>
  <guitemplate id="sphere" class="">
	<trackbar id="spherex" minimum="3" text="X Resolution"/>
	<trackbar id="spherey" minimum="2" text="Y Resolution"/>
	<trackbar id="spheretop" text="Top Position"/>
	<trackbar id="spherebottom" text="BottomPosition"/>
	<button id="spherecap" text="Cap"/>
  </guitemplate>
  <guitemplate id="geosphere" class="">
	<trackbar id="georesolution" minimum="0" maximum="5" text="Iterations"/>
  </guitemplate>
  <guitemplate id="cylinder" class="">
	<trackbar id="cylinderx" minimum="3" text="X Resolution"/>
	<trackbar id="cylindery" minimum="1" text="Y Resolution"/>
	<button id="cylindercap" text="Cap"/>
  </guitemplate>
  <guitemplate id="cone" class="">
	<trackbar id="conex" minimum="3" text="X Resolution"/>
	<trackbar id="coney" text="Y Resolution"/>
	<trackbar id="conetop" text="Top Position"/>
	<button id="conecap" text="Cap"/>
  </guitemplate>
  <guitemplate id="arc" class="">
	<trackbar id="arcres" text="Resolution"/>
	<trackbar id="arcbend" text="Bend"/>
	<button id="arcclosed" text="Last Segment"/>
  </guitemplate>
  <guitemplate id="line" class="">
	<trackbar id="lineres" text="Resolution"/>
  </guitemplate>
  <guitemplate id="spline" class="">
	<trackbar id="splineres" text="Resolution"/>
	<button id="splineclosed" text="Closed"/>
  </guitemplate>
  <guitemplate id="loft" class="">
	<label text="Path Object"/>
	<list id="loftpathlist"/>
	<label text="Cross Section Object"/>
	<list id="loftslicelist"/>
	<button id="loftpathclose" text="Close Path"/>
	<button id="loftsliceclose" text="Close Cross Section"/>
	<trackbar id="loftrotation" text="Rotation"/>
	<trackbar id="loftstartscale" text="Start Scale"/>
	<trackbar id="loftendscale" text="End Scale"/>	
  </guitemplate>
  <guitemplate id="scatter" class="">
	<label text="Scattered Object"/>
	<list id="scatterobj"/>
	<label text="Scatter Shape"/>
	<list id="scattershape"/>
	<trackbar id="scatterseed" text="Rand Seed"/>
	<trackbar id="scattervxamout" text="Vertex Amount"/>
	<trackbar id="scatteredgeamount" text="Edge Amount"/>
	<trackbar id="scatterpolyamount" text="Poly Amount"/>
	<trackbar id="scattermaxperpoly" text="Max/Polygon"/>
	<trackbar id="scatteramountchannel" text="Amount Tint Channel" minimum="0" maximum="3"/>
	<label text="Orientation"/>
	<list id="scatterorientation">
		<listitem name="Original"/>
		<listitem name="Normal"/>
		<listitem name="Normal Axis Rotation"/>
		<listitem name="Fully Rotated"/>
	</list>
	<trackbar id="scatterscalethresh" text="Scale Threshold"/>
	<button id="scatteronlyyscale" text="Only Y Scale"/>
	<trackbar id="scatterxformchannel" text="XForm Tint Channel" minimum="0" maximum="3"/>
    <label text="Move Threshold:"/>
    <textbox id="scattermovethresh" singleline="1" password="0"/>
  </guitemplate>
  <guitemplate id="tree" class="">
	<label text="Tree Species"/>
	<trackbar id="treerandseed"/>
	<trackbar id="treedensity1"/>
	<trackbar id="treedensity2"/>
	<trackbar id="treedensity3"/>
	<trackbar id="treedensity4"/>
	<list id="treespecies"/>
  </guitemplate>
  <guitemplate id="leaves" class="">
	<label text="Tree Species"/>
	<trackbar id="leafrandseed"/>
	<trackbar id="treedensity1"/>
	<trackbar id="treedensity2"/>
	<trackbar id="treedensity3"/>
	<trackbar id="treedensity4"/>
	<trackbar id="treedensity5"/>
	<list id="treeleafspecies"/>
  </guitemplate>
  <guitemplate id="normaldeform" class="">
	<trackbar id="normaldeformfraction"/>
	<trackbar id="normaldeforminteger"/>
  </guitemplate>
  <guitemplate id="csg" class="">
	<label text="Other Object"/>
	<list id="csgobjlist"/>
	<list id="csgmode">
		<listitem name="Add"/>
		<listitem name="Substract"/>
		<listitem name="Intersect"/>
	</list>
  </guitemplate>
  <guitemplate id="clone" class="">
	<list id="clonesourcelist"/>
	<button id="cloneadd" text="Add To Clone"/>
	<list id="clonecontentlist"/>
	<button id="cloneremove" text="Remove From Clone"/>
  </guitemplate>
  <guitemplate id="bake" class="">
	<button id="bakefetchtransform" text="Fetch transformation"/>
	<list id="copyparentlist"/>
  </guitemplate>
  <guitemplate id="uvmap" class="">
	<button id="resettransform" text="Reset Transformation"/>
	<list id="uvtype">
		<listitem name="Planar"/>
		<listitem name="Spherical"/>
		<listitem name="Cylindrical"/>
		<listitem name="Box"/>
		<listitem name="Original"/>
	</list>
	<trackbar id="uvchannel" minimum="0" maximum="3" text="UV Channel"/>
	<label text="Scale X"/>
	<textbox id="uvscalex" singleline="1" password="0"/>
	<label text="Scale Y"/>
	<textbox id="uvscaley" singleline="1" password="0"/>
	<label text="Scale Z"/>
	<textbox id="uvscalez" singleline="1" password="0"/>
	<label text="Offset X"/>
	<textbox id="uvoffsetx" singleline="1" password="0"/>
	<label text="Offset Y"/>
	<textbox id="uvoffsety" singleline="1" password="0"/>
	<label text="Offset Z"/>
	<textbox id="uvoffsetz" singleline="1" password="0"/>
  </guitemplate>
  <guitemplate id="tint" class="">
	<trackbar id="tintsaturation" text="Saturation"/>
	<trackbar id="tintchannel" minimum="0" maximum="3" text="UV Channel"/>
	<list id="tinttexture"/>
  </guitemplate>
  <guitemplate id="mapxform" class="">
	<button id="resettransform" text="Reset Transformation"/>
  </guitemplate>
  <guitemplate id="meshsmooth" class="">
    <button id="meshsmoothlinear" text="Linear Smooth"/>
    <trackbar id="meshsmoothiterations" text="Iterations" minimum="1" maximum="6"/>
  </guitemplate>
  <guitemplate id="smoothgroup" class="">
    <trackbar id="smoothgroupvalue" text="Smooth Break"/>
  </guitemplate>
  <guitemplate id="bevel" class="">
    <trackbar id="bevelpercent" text="Percent" minimum="1"/>
  </guitemplate>
  <guitemplate id="tintshape" class="">
	<list id="tintshapetype">
		<listitem name="Box"/>
		<listitem name="Sphere"/>
		<listitem name="Plane"/>
	</list>
	<list id="tintshapeoperator">
		<listitem name="Overwrite"/>
		<listitem name="Add"/>
		<listitem name="Substract"/>
		<listitem name="Multiply"/>
	</list>
    <trackbar id="tintshapepower" text="Power" minimum="0"/>
  </guitemplate>
  <guitemplate id="text" class="">
    <textbox id="meshtext" singleline="1" password="0"/>
    <trackbar id="textdeviation" text="Deviation"/>
	<list id="fontlist">
		<listitem name="Arial"/>
		<listitem name="Arial Black"/>
		<listitem name="Calibri"/>
		<listitem name="Cambria"/>
		<listitem name="Candara"/>
		<listitem name="Comic Sans MS"/>
		<listitem name="Consolas"/>
		<listitem name="Constantia"/>
		<listitem name="Corbel"/>
		<listitem name="Courier New"/>
		<listitem name="Franklin Gothic Medium"/>
		<listitem name="Georgia"/>
		<listitem name="Impact"/>
		<listitem name="Lucida Console"/>
		<listitem name="Lucida Sans Unicode"/>
		<listitem name="Microsoft Sans Serif"/>
		<listitem name="Palatino Linotype"/>
		<listitem name="Tahoma"/>
		<listitem name="Times New Roman"/>
		<listitem name="Trebuchet MS"/>
		<listitem name="Verdana"/>
		<listitem name="Webdings"/>
		<listitem name="Wingdings"/>
	</list>
  </guitemplate>
  <guitemplate id="replicate" class="">
    <trackbar id="replicatecount" text="Count"/>
	<button id="fetchtransform" text="Fetch Transform"/>
	<box id="transformbox">
		<box class="rows">
			<box class="columns">
				<textbox id="tr00" singleline="1" password="0"/>
				<textbox id="tr01" singleline="1" password="0"/>
				<textbox id="tr02" singleline="1" password="0"/>
				<textbox id="tr03" singleline="1" password="0"/>
			</box>
			<box class="columns">
				<textbox id="tr10" singleline="1" password="0"/>
				<textbox id="tr11" singleline="1" password="0"/>
				<textbox id="tr12" singleline="1" password="0"/>
				<textbox id="tr13" singleline="1" password="0"/>
			</box>
			<box class="columns">
				<textbox id="tr20" singleline="1" password="0"/>
				<textbox id="tr21" singleline="1" password="0"/>
				<textbox id="tr22" singleline="1" password="0"/>
				<textbox id="tr23" singleline="1" password="0"/>
			</box>
			<box class="columns">
				<textbox id="tr30" singleline="1" password="0"/>
				<textbox id="tr31" singleline="1" password="0"/>
				<textbox id="tr32" singleline="1" password="0"/>
				<textbox id="tr33" singleline="1" password="0"/>
			</box>
		</box>
	</box>
  </guitemplate>
</guidescriptor>
